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h1 tags | Arongranberg.com A* Pathfinding Project 4.0 Update Footstep planning (part 2) Footstep planning (part 1) Cooperative Pathfinding Experiments New video Navmesh Cutting Beta version of 3.3.5 released Roadmap and Current Development – A* Pathfinding Project Local Avoidance in version 3.2 New Forum! |
h2 tags | Huge performance improvements for Recast graphs Improved graph rendering 2D for everything Async scanning Turn based games Improved movement scripts Code quality Local avoidance What is cooperative pathfinding Why not local avoidance How does it work When will this be in the A* Pathfinding Project |
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